Shell Sweet Shell
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Shell Sweet Shell is a Unity2D game made during the Global Game Jam 2018, at the University of Cincinnati. I made code for various parts of the project, and led the game’s production. I was joined by 6 collaborators, most of whom I had gathered before the event. The player’s objective is to get past obstacles, and find a new home. WARNING: Due to time constraints, there are many parts of this game which don’t function perfectly.
Features:
- 2D Platformer Gameplay
- Powerups which change depending on the level
Major Contributions:
- Majority of code contributions
- Production
Lessons Learned:
- Template Method Pattern
- Raycasting
- Unity Basics