A Bagel and Scream Cheese is a small Unity game that I made in 12 hours at the 2019 MakeUC Hackathon, alongside one artist. It was created to be played on both WebGL and Android.

Features:

  • Bagel Embodiment Gameplay
  • Horde Survival Gameplay

Major Contributions:

  • 100% Codebase

Lessons Learned:

  • Building for Android with Unity
  • Minimal-Scope Game Design
  • Static Variables (major lesson learned)